Thank you for your interest in creating maps for Waropolis.
Developers must request developer access in order to submit maps.
Request access here.
Here are some guidelines and advice to help you create maps that align with our server's requirements:
Classic Style Please ensure your maps adhere to the classic 7.4–7.72 style, reminiscent of the early days of Tibia.
Balance & Detail Aim for a balance between detail and playability.
Detailed maps are appreciated, but avoid overcrowding or overly intricate designs that may impact gameplay.
PvP Focus Ensure the map design promotes fair PvP encounters without allowing for overpowered defenses or unreachable spots.
Creativity The player must feel like they are exploring. We encourage creativity! Avoid creating maps that rely solely on brushes.
Incorporate varied terrain and structural elements to enhance the player experience.
Tested Before final submission, thoroughly test your map for any bugs, glitches, or balance issues.
We expect quality over quantity.
Payments Payments are based on the complexity and quality of the map request.
Payments are completed 2-5 days after a map has been accepted.
Data Retention Rejected maps are deleted after 60 days.
Requests for early data deletion are respected.
We look forward to seeing your innovative map designs!
Preview | Title | Size | Suggested Price | Submissions | Action | |||||||||||||||
A new city north of edron |
?? |
75 USD Price Negotiable |
0 | View Reserve | ||||||||||||||||
Medium city (carlin thais ab'dendriel) City is north of edron. Imagine a city north of edron, after you pass through a mountain you will run through a flat plain and enter the city through the south. City has a boat City has more than 1 exit but must have 1 south exit City has all main shops City has houses City can have any type of roads within it Can create your own lore/story/quest areas/ points of interest/ themes City should be pvp friendly (not like yalahar) City same style as evolution/carlin/thais (cobblestone,grass, dirt roads) City needs one point of interest within it. This means underground in a tower, to the side, in the middle, doesn't matter where. The theme is "voideborne" This represents the void. you can create it however you imagine. A building, a mountain, a tower, a special building, a special cave, a shrine, a temple, somewhere under the city that leads to a pit, whatever you feel when you read that word.
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General Request - Medium Spawn |
100x100-250x250 |
50 USD Price Negotiable |
2 | View Reserve | ||||||||||||||||
Map Requirements: Map must be in Old School format in the 7.4–7.72 style of mapping. Be detailed, but not overly detailed. Must be PvP Friendly, No hop spots or OP defenses. Must not be brush-only map, need some imagination! Content: Any style, desert, grass, mountain, etc, this is a general request. Size: (100x100 sqms) to (250x250 sqms) (1-3 levels) (25-100 monsters) Medium Spawn ($25+) Medium Spawn with Quest/Boss (40$+) Medium Spawn with Quest/Boss (Scripts Included) (55$+)
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General Request - Small Spawn |
50x50-100x100 |
25 USD Price Negotiable |
0 | View Reserve | ||||||||||||||||
Intended for level 75+ Map Requirements: Map must be in Old School format in the 7.4–7.72 style of mapping. Be detailed, but not too much detail. Must be PvP Friendly, No hop spots or OP defenses. Must not be an only brushed map, need some imagination! Content: Any style, desert, grass, mountain, etc, this is a general request. Size: (50x50 sqms) to (100x100 sqms) (1-2 levels) (10-50 monsters) Small Spawn ($10+) Small Spawn with Quest/Boss (20$+) Small Spawn with Quest/Boss (Scripts Included) (30$+)
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